UX/UI design

Design people understand in five seconds.

Some products need a facelift. Some need the flows rethought. Some just need a designer before the developers start. We do the design work that makes software feel obvious, we test it on real people, and if you want, the same team builds it.

Design status
Product redesign · week 2
Flows mapped
Every screen, every step
day 3
Clickable prototype
Tested with real users
wk 2
Dev-ready handoff
Design system included
100%
You own every file
Same team can build it
Two ways in

Where does it hurt?

Some teams need what they have fixed. Others need what comes next designed properly. Tell us where you are and we'll be honest about which one you need.

Fix what you haveFixed price

Find out why people get lost.

audit + fixes · findings in days

For products and sites that work but confuse: support keeps giving directions, carts get abandoned, features go unfound. We watch, measure and hand you a prioritized fix list, then redesign the flows that leak the most.

  • We watch real users use it, and record where they hesitate
  • A short, prioritized fix list
  • Redesign delivered flow by flow, so nothing blocks your team
  • Before and after, measured on your own numbers
Start with the audit
Design what's next

See it working before anyone codes it.

fixed quote in 48h · prototype in 2–3 weeks

For new products and big redesigns. We map the flows, design the screens and put a clickable prototype in your hands, so you validate with users and investors before paying for development.

  • Flows and wireframes first, so decisions happen early and cheap
  • A clickable prototype people can actually try, in 2–3 weeks
  • A design system your team can build on without improvising
  • Dev-ready handoff, or the same team builds it for you
Scope the design
Sound familiar?

The two sentences we hear most.

The confusing product

"Users keep asking where things are."

The product does the job, but support spends its day giving directions, onboarding leaks people, and half the features never get discovered.

Support hours spent giving directions
The developer-designed app

"It works, but it looks like we built it ourselves."

The logic is right, the surface isn't. Demos undersell the product, enterprise buyers judge the screens before the features, and a full-time designer doesn't make sense yet.

Deals lost at the demo
How we work

You click through it before anyone codes it.

Design decisions get made on something you can try. That's what keeps the build cheap and the launch calm.

01

Brief & audit

A 30-minute call, then we look at your product and your numbers. Fixed quote in 48 hours.

02

Flows & wireframes

Every screen and step mapped, so the expensive debates happen while changes are still free.

03

Clickable prototype

In your hands in 2–3 weeks, tested with real users. We fix what confuses them before it ships.

04

System & handoff

A design system plus dev-ready files. Your team builds without improvising, or we build it.

Days
To audit findings
2–3wk
Brief to clickable prototype
48h
To a fixed quote
100%
Yours: files, system, research
FAQ

The questions that decide it.

How much does a redesign cost?
Depends on how much surface we touch. An audit with a prioritized fix list is a fixed price you know upfront; a full product redesign gets scoped on the free call. Either way you have the exact number within 48 hours, and it doesn't change after we start.
Can you redesign while our developers keep shipping?
Yes, that's the normal case. We work one step ahead of your roadmap and deliver flow by flow, so every sprint gets dev-ready screens. No big-bang redesign that freezes the product for three months.
Do we get the design files and a design system?
Everything: the Figma files, a design system with components and rules, and the research notes. If we ever stop working together, your next designer picks up exactly where we left off.
Can you test the design with real users?
Yes. We put the clickable prototype in front of people from your actual audience and watch where they hesitate. You get the recordings and a short list of what we're fixing because of them.
Our app was designed by our developers. Is that a problem?
It's the most common starting point we see, and usually the logic underneath is right. We keep the logic, fix the surface, and leave your team a design system so it doesn't drift back in six months.
Do you also build what you design?
If you want, yes. The same team does web development, so the design you approve is the product that ships, with nothing lost between designer and developer.
How do we know the new design actually works?
We agree on the numbers before we start: fewer support tickets about "where is X", more completed sign-ups, more finished checkouts. Then we measure before and after on your own data, not on opinions.
Next step

Show us where people get lost.

One call is enough to scope most design work. You get a number and a timeline within 48 hours, and they're yours to keep even if you don't build with us.

Fixed price Tested on real users Yours from day one